Lesser Ziggurat

Trap. (On opponent’s turn: Stop and discard a card before it is played, this Trap is sacrificed.) Stop next spell card level 2 or lower (L2-). When created: Draw 1 card.

Large Golden Statue

Only play if color Gold is Open. Trap. (On opponent’s turn: Stop and discard a card before it is played, this Trap is sacrificed.) You may stop a creature card (L3-). When created: Gain 4 life.

Golden Statue

Trap. (On opponent’s turn: Stop and discard a card before it is played, this Trap is sacrificed.) You may stop a creature card (L2-). When created: Gain 3 life.

Ancestral Church

Only play if color Silver is Open. Trap. (On opponent’s turn: Stop and discard a card before it is played, this Trap is sacrificed.) Stop next non-creature card (L4-).

Snow Church

Trap. (On opponent’s turn: Stop and discard a card before it is played, this Trap is sacrificed.) Stop next non-creature card level 3 or lower (L3-).

Church

Trap. (On opponent’s turn: Stop and discard a card before it is played, this Trap is sacrificed.) Stop next non-creature card level 2 or lower (L2-).

Large Angel Statue

Only play if color Silver is Open. Trap. (On opponent’s turn: Stop and discard a card before it is played, this Trap is sacrificed.) You may select 1 time from: -Stop a creature (L4-). -Stop a building (L4-).

Angel Statue

Trap. (On opponent’s turn: Stop and discard a card before it is played, this Trap is sacrificed.) You may select 1 time from: -Stop a creature (L3-). -Stop a building (L3-).

Grove Sentinel

Only play if color Green is Open. Trap. (On opponent’s turn: Stop and discard a card before it is played, this Trap is sacrificed.) You may stop a building card (L4-). When created: Draw 1 card.

Leaf Sentinel

Trap. (On opponent’s turn: Stop and discard a card before it is played, this Trap is sacrificed.) You may stop a building card (L3-). When created: Draw 1 card.