Sunflare House

Building Trap

If first in turn Opens colors Gold+Blue. Silent, Trap. Stop next creature card or building card. When this is sacrificed: Draw 1 card.

Luminous House

Building Trap

Silent. (When played from your hand it can’t be stopped. Doesn’t trigger Traps.) Trap. (On opponent’s turn: Stop and discard a card before it is played, this Trap is sacrificed.) Stop next card level 3 or lower (L3-). When this is sacrificed: Draw 1 card.

Radiant House

Building Trap

If first in turn Opens colors Silver+Blue. Pacifist, Trap. Stop next jewelry card or building card.

Lake House

Building trap

Growth 1. (When created: The next card you play this turn has -1 level.) Trap. (On opponent’s turn: Stop and discard a card before it is played, this Trap is sacrificed.) Stop next card level 2 or lower (L2-).

Warmth Cottage

Building Trap

If first in turn Opens colors Blue+Green. Silent, Trap. Stop next creature card or building card. When this is sacrificed: Draw 1 card.