Royal Council

Indestructible. (Can’t be destroyed, all damage received is reduced to zero.) When created: You may destroy target card in play. At end of turn: If discarded from hand by an opponent, then return it to your hand.

Elemental Sanctuary

Flying. (Can only be attacked by flying creatures.) While in play: Each of your Elementals gain Flying and +1 Power.

Sanctuary Vault

Only play if color Silver is Open. When created: Draw 1 card + Up to 1 target creature can’t attack next trun. Commit this: The next Silver Hero card you play this turn has -1 level.

Ice Fortress

Only play if color Silver is Open. When created: Up to 1 target creature can’t attack next turn. While in play: Target opponent can only attack with 1 creature.

Ice Watchtower

When created: Up to 1 target creature (L3-) can’t attack next turn. While in play: Target opponent can only attack with 1 creature.

Ice Tomb

When created: Draw 1 card + Recover 1 lost level. Commit this: The next Silver Hero card you play this turn has -1 level.

Grove Sentinel

Only play if color Green is Open. Trap. (On opponent’s turn: Stop and discard a card before it is played, this Trap is sacrificed.) You may stop a building card (L4-). When created: Draw 1 card.

Leaf Sentinel

Trap. (On opponent’s turn: Stop and discard a card before it is played, this Trap is sacrificed.) You may stop a building card (L3-). When created: Draw 1 card.

Ancestral Poison forest

Only play if color Green is Open. When created: Put 4 poison counters on this. Commit this: Transfer counters to target creature or building, it gets -1 power per poison counter.

Poison Forest

When created: Put 2 poison counters on this. Commit this: Transfer counters to target creature or building, it gets -1 power per poison counter.