Sunflare of Luxsea

Heroic Building Town

Silent. (When played from your hand it can’t be stopped. Doesn’t trigger Traps.) When created: Draw 1 card for each Gold creature you control. At end of your turn: Target opponent takes damage equal to the number of cards in your hand.

Brightwave Manor

Heroic Building House

Silent. (When played from your hand it can’t be stopped. Doesn’t trigger Traps.) When created: You may return target card in play to owners hand.

Goldglow House

Building Trap

Trap. (On opponent’s turn: Stop and discard a card before it is played, this Trap is sacrificed.) Stop next non-creature card. When this is sacrificed: Draw 1 card.

Sunflare House

Building Trap

If first in turn Opens colors Gold+Blue. Silent, Trap. Stop next creature card or building card. When this is sacrificed: Draw 1 card.

Luxsea Port

Building Natural

If first in turn Opens colors Gold+Blue. Shield 1. (When created: This gains 1 shield counters. Ignores damage and removes a shield counter when damaged.) While in play: When you play a non-creature card, gain 1 life.

Radiant of Silvershore

Heroic Building Town

Silent, Pacifist. When created: Search your library for a spell card, reveal it, then shuffle and put it on top. At end of your turn: You may return target card in play to owners hand.

Silvertide Manor

Heroic Building House

Pacifist. (When created: Target 1 opponent. While in play: Their creatures can’t attack when created.) When created: You may return target card in play to owners hand.

Luminous House

Building Trap

Silent. (When played from your hand it can’t be stopped. Doesn’t trigger Traps.) Trap. (On opponent’s turn: Stop and discard a card before it is played, this Trap is sacrificed.) Stop next card level 3 or lower (L3-). When this is sacrificed: Draw 1 card.

Radiant House

Building Trap

If first in turn Opens colors Silver+Blue. Pacifist, Trap. Stop next jewelry card or building card.

Silvershore Cliffs

Building Natural

Silent. While in play: Opponents may only play 3 cards each turn + When you play a non-creature card, deal 1 damage to any target.