Mastery 2. When created: Destroy target creature or target building
Eranor of Thornveil
Mastery 2. When created: Destroy target creature or target building
Mastery 1. (When created: Play 1 face down cards from the top of your deck, as 1 power token creatures.) At end of your turn: You may sacrifice 1 creature in play, then each opponent sacrifices a creature.
Trap. (On opponent’s turn: Stop and discard a card before it is played, this Trap is sacrificed.) Stop next creature card. When created: Draw 1 card.
If first in turn Opens colors Black+Green. Growth 1, Trap. Stop next creature card (L2-). When created: Each opponent discards 1 card.
Dark, Mastery 1. At end of your turn: You may sacrifice a card in play. If you did Draw 1 card + Deal 1 damage to each opponent.
Fire 3, Mastery 1. At end of your turn: Deal 1 damage to each opponent for each creature you control.
Mastery 1. (When created: Play 1 face down cards from the top of your deck, as 1 power token creatures.) When this is destroyed: You may destroy target creature.
Fire 1. (When created: Deal 1 damage to any target.) Trap. (On opponent’s turn: Stop and discard a card before it is played, this Trap is sacrificed.) Stop next non-creature card. When created: Draw 1 card.
If first in turn Opens colors Red+Green. Growth 1, Trap. Stop next non-creature card. When this is sacrificed: Deal 1 damage to ALL opponents creatures.
If first in turn Opens colors Red+Green. Mastery 1, fire 1. While in play: When your card in play is destroyed, you may destroy one jewel or weapon.