Ignar of Ironflame

Pacifist, Fire 2. When created: You may destroy target jewelry or target weapon. At end of your turn: Draw 1 card if you dealt damage this turn.

Flamebastion Manor

Pacifist. (When created: Target 1 opponent. While in play: Their creatures can’t attack when created.) When this is destroyed: You may destroy target creature.

Flamefort House

Fire 2. (When created: Deal 2 damage to any target.) Trap. (On opponent’s turn: Stop and discard a card before it is played, this Trap is sacrificed.) Stop next card level 3 or lower (L3-).

Steel House

If first in turn Opens colors Silver+Red. Trap. Stop next non-creature card. When this is sacrificed: Deal 1 damage each opponent.

Ironflame, Frozen Lava

If first in turn Opens colors Silver+Red. Fire 1. While in play: When your creature is destroyed, you may destroy one building.

Luxor of Brightforge

Pacifist, Shield 1. When created: Destroy ALL creature tokens in play + Gain 4 life. At end of your turn: Draw 1 card if you gained life this turn.

Goldbastion Manor

Pacifist. (When created: Target 1 opponent. While in play: Their creatures can’t attack when created.) Once per turn: When you play a building, you get 1 additional action point.

Glorystone House

Trap. (On opponent’s turn: Stop and discard a card before it is played, this Trap is sacrificed.) Stop next card level 3 or lower (L3-). When this is sacrificed: Gain 3 life.

Brightwatch House

If first in turn Opens colors Silver+Gold. Pacifist, Trap. Stop next building card.

Brightforge, Sand Cliffs

If first in turn Opens colors Silver+Gold. Shield 1. (When created: This gains 1 shield counters. Ignores damage and removes a shield counter when damaged.) While in play: Opponents may only play 3 cards each turn.