Destroy target building. Target opponent can’t attack next turn. You can’t attack on your next turn. Trigger on creation effect of one creature you control.
Rootguard
Destroy target building. Target opponent can’t attack next turn. You can’t attack on your next turn. Trigger on creation effect of one creature you control.
Only play if colors Silver+Green are Open. Draw 1 card. Add 1 action point. You may destroy target creature level 3 or lower (L3-).
If first in turn Opens colors Silver+Green. Play 1 face down card from the top of your deck, as a 1 power token creature. Trigger on creation effect of 1 card in play you control.
While in play: ALL opponent’s creatures in play have no text.
If first in turn Opens colors Silver+Green. When you create your first creature this turn, you get +1 action points.
Indestructible, Pacifist. When created: Put one +1 power counter on each creature you control. At end of your turn: Gain 1 Life for each creature with a counter.
Pacifist. (When created: Target 1 opponent. While in play: Their creatures can’t attack when created.) Mastery 2. (When created: Play 2 face down cards from the top of your deck, as 1 power token creatures.)
Trap. (On opponent’s turn: Stop and discard a card before it is played, this Trap is sacrificed.) Stop next card level 5 or lower (L5-).
If first in turn Opens colors Silver+Green. Growth 1, Trap. Stop next jewelry card or weapon card. When created: Draw 1 card.
If first in turn Opens colors Silver+Green. Pacifist, Mastery 1. While in play: Opponents may only play 3 cards each turn.