Dark, Indestructible. Whenever this deals combat damage to an opponent, they discard up to 3 cards. If they can’t, they take 3 damage + Draw 1 card.
Morvex, Darkfury
Dark, Indestructible. Whenever this deals combat damage to an opponent, they discard up to 3 cards. If they can’t, they take 3 damage + Draw 1 card.
Fire 2. When created: You may sacrifice 1 card in play, this card gains a +1 power counter. While in play: When your card in play is destroyed, You may draw 1 card.
Dark. While in play: Opponents may only play 3 cards each turn + When your creature is destroyed, You may draw 1 card.
Fire 1. (When created: Deal 1 damage to any target.) Flying. (Can only be attacked by flying creatures.) When this is destroyed: Deal 2 damage to each opponent + Gain 2 life.
Fire 2. (When created: Deal 2 damage to any target.) When created: You may sacrifice 1 creature in play, this card gains a +1 power counter.
Drain Life. (When this deals damage its controller gains life equal to the damage dealt.) While in play: When your creature is destroyed, you may Draw 1 card.
If first in turn Opens colors Red+Black. Fire 1. (When created: Deal 1 damage to any target.)
Only play if colors Red+Black are Open. Fire 1. (When created: Deal 1 damage to any target.) Dark. (When created: Draw 1 card then discard 1 card.)
If first in turn Opens colors Red+Black. Dark. (When created: Draw 1 card then discard 1 card.)
Target opponent reveals their hand. Choose two cards from their hand and/or discard pile. Search their deck and hand for additional copies, shuffle opponent’s deck. Remove from the game all selected cards.