Draw 2 cards. Deal 2 damage to any target. Each opponent discards 2 cards.
Undead Fires
Draw 2 cards. Deal 2 damage to any target. Each opponent discards 2 cards.
Only play if colors Red+Black are Open. Draw 1 card. Deal 2 damage to each opponent. Each opponent discards 1 card.
If first in turn Opens colors Red+Black. Discard the top card in your deck, deal it’s level in damage to any target. You may sacrifice 1 card in play, if you do each opponent sacrifices 1 card in play.
Whenever your opponents draw 1 card, they may sacrifice a card in play or take 2 damage.
If first in turn Opens colors Red+Black. Whenever your opponents draw 1 card, they may discard a card from hand or take 1 damage.
Dark, Fire 2. When created: Deal 2 damage to each opponent’s creature and building. At end of your turn: Each opponent takes 1 damage for each of their cards destroyed this turn.
When created: You may sacrifice a card in play. If you did, Draw 1 card, and gain 4 life. While in play: When your creature is destroyed, you may destroy one building.
Trap. (On opponent’s turn: Stop and discard a card before it is played, this Trap is sacrificed.) Stop next weapon card. When created: Draw 1 card.
If first in turn Opens colors Red+Black. Trap. (On opponent’s turn: Stop and discard a card before it is played, this Trap is sacrificed.) Stop next weapon card. When created: Each opponent discards 1 card.
If first in turn Opens colors Red+Black. Dark. (When created: Draw 1 card then discard 1 card.) When this is destroyed: Deal 2 damage to each opponent + Gain 2 life.