Only play if color Red is Open. When created: Target player gets -2 levels at the end of turn. (Player level can’t go below 1.)
Ancient Tormentor
Only play if color Red is Open. When created: Target player gets -2 levels at the end of turn. (Player level can’t go below 1.)
Only play if color Gold is Open. Indestructible. While in play: Your life can’t be lower than 1.
Only play if color Gold is Open. Flying. When created: Draw 1 card + You may destroy target weapon.
Only play if color Gold is Open. Silent. (When played from your hand it can’t be stopped. Doesn’t trigger Traps.) One time each turn: On building attack, destroy attacked building.
Only play if color Gold is Open. Shield 1. (When created: This gains 1 shield counters. Ignores damage and removes a shield counter when damaged.) When created: Gain 8 life.
Only play if color Gold is Open. Flying. (Can only be attacked by flying creatures.) Silent. (When played from your hand it can’t be stopped. Doesn’t trigger Traps.)
Only play if color Silver is Open. Indestructible. If the game ends in a draw, You Win.
Only play if color Silver is Open. Flying. When created: Draw 1 card + You may destroy target creature.
Only play if color Silver is Open. Push. While in play: Each player gets 1 action points per turn Instead of 3.
Only play if color Silver is Open. Push. While in play: Each player gets 2 action points per turn Instead of 3.