Ancient Tormentor

Only play if color Red is Open. When created: Target player gets -2 levels at the end of turn. (Player level can’t go below 1.)

Legendary Desert Mage

Only play if color Gold is Open. Indestructible. While in play: Your life can’t be lower than 1.

Gold Dragon

Only play if color Gold is Open. Flying. When created: Draw 1 card + You may destroy target weapon.

Quicksand Siegecaller

Only play if color Gold is Open. Silent. (When played from your hand it can’t be stopped. Doesn’t trigger Traps.) One time each turn: On building attack, destroy attacked building.

Radiant Healer

Only play if color Gold is Open. Shield 1. (When created: This gains 1 shield counters. Ignores damage and removes a shield counter when damaged.) When created: Gain 8 life.

Legendary Apex

Only play if color Gold is Open. Flying. (Can only be attacked by flying creatures.) Silent. (When played from your hand it can’t be stopped. Doesn’t trigger Traps.)

Legendary Snow Mage

Only play if color Silver is Open. Indestructible. If the game ends in a draw, You Win.

Silver Dragon

Only play if color Silver is Open. Flying. When created: Draw 1 card + You may destroy target creature.

Seer Eternal

Only play if color Silver is Open. Push. While in play: Each player gets 1 action points per turn Instead of 3.

Seer of Silence

Only play if color Silver is Open. Push. While in play: Each player gets 2 action points per turn Instead of 3.