Only play if colors Gold+Red+Blue are Open. Flying, Drain Life. Once per turn: When you create a Building, draw 1 card.
Sol, “Dawn Treader” of Sunsurf
Only play if colors Gold+Red+Blue are Open. Flying, Drain Life. Once per turn: When you create a Building, draw 1 card.
Only play if colors Silver+Red+Blue are Open. Flying. (Can only be attacked by flying creatures.) When created: Gain +1 level.
While on Hero Zone: When you play a spell card from your hand gain 1 life. Silent, Drain Life.
Only play if color Silver is Open. When created: Up to 1 target creature can’t attack next turn. While in play: Target opponent can only attack with 1 creature.
Only play if color Silver is Open. When created: Up to 1 target creature (L5-) can’t attack next turn. While in play: Target opponent can only attack with 1 creature.
When created: Up to 1 target creature (L3-) can’t attack next turn. While in play: Target opponent can only attack with 1 creature.
When created: Up to 1 target creature (L2-) can’t attack next turn. While in play: Target opponent can only attack with 1 creature.
If first in turn Opens colors Red+Black. Dark. (When created: Draw 1 card then discard 1 card.)
If first in turn Opens colors Gold+Black. Dark. (When created: Draw 1 card then discard 1 card.) Shield 1. (When created: This gains 1 shield counters. Ignores damage and removes a shield counter when damaged.)
Flying, Shield 1, Fire 5. When created: Destroy ALL creature tokens in play.