If first in turn Opens colors Red+Green. While in play: When your creature is destroyed, you may destroy one jewel or weapon.
Firegrove Elemental
If first in turn Opens colors Red+Green. While in play: When your creature is destroyed, you may destroy one jewel or weapon.
Mastery 2. When created: Search your library for a creature card, reveal it, then shuffle and put it on top.
Mastery 1. (When created: Play 1 face down cards from the top of your deck, as 1 power token creatures.) Shield 1. (When created: This gains 1 shield counters. Ignores damage and removes a shield counter when damaged.)
Flying, Shield 1. When created: ALL opponent’s creatures and buildings take 4 damage. For each creature destroyed this way, gain 1 life.
Drain Life, Indestructible. At end of your turn: Play 1 face down card from the top of your deck, as a 1 power token creature.
Flying. (Can only be attacked by flying creatures.) Push. (Creature deals excess combat damage to the controller of attacked creature or building.) While in play: Opponents may only play 3 cards each turn.
Growth 2. (When created: The next card you play this turn has -2 level.) Mastery 2. (When created: Play 2 face down cards from the top of your deck, as 1 power token creatures.)
Mastery 1. (When created: Play 1 face down cards from the top of your deck, as 1 power token creatures.) Shield 1. (When created: This gains 1 shield counters. Ignores damage and removes a shield counter when damaged.)
Shield 1. (When created: This gains 1 shield counters. Ignores damage and removes a shield counter when damaged.) While in play: Once per turn, when you play a building get 1 additional action point.
If first in turn Opens colors Gold+Green. Flying. (Can only be attacked by flying creatures.)