When created: Target player discards 1 card. While in play: Whenever an opponent discards a card deal 1 damage to them.
Dim Spire
When created: Target player discards 1 card. While in play: Whenever an opponent discards a card deal 1 damage to them.
When created: Target player discards 1 card.
Only play if color Red is Open. Trap. (On opponent’s turn: Stop and discard a card before it is played, this Trap is sacrificed.) You may stop a spell card. When created: Draw 1 card.
Trap. (On opponent’s turn: Stop and discard a card before it is played, this Trap is sacrificed.) You may stop a spell card level 4 or lower (L4-). When created: Draw 1 card.
While in play: ALL creatures and buildings have -3 power. (This effect can’t lower power below 1.)
While in play: ALL creatures and buildings have -2 power. (This effect can’t lower power below 1.)
Only play if color Red is Open. When created: Draw 1 card + Deal 3 damage to any target. Commit this: The next Red Hero card you play this turn has -1 level.
Flying. (Can only be attacked by flying creatures.) While in play: Each of your Orcs gain Flying and +1 Power.
Indestructible. (Can’t be destroyed, all damage received is reduced to zero.) When created: Draw 1 card + Deal 6 damage to any target. At end of turn: If discarded from hand by an opponent, then return it to your hand.
When created: Draw 1 card + Recover 1 lost level. Commit this: The next Red Hero card you play this turn has -1 level.