Target opponent can’t attack next turn. You can’t attack on your next turn. Gain 4 life. Trigger on creation effect of ALL buildings in play you control.
Dawnflare
Target opponent can’t attack next turn. You can’t attack on your next turn. Gain 4 life. Trigger on creation effect of ALL buildings in play you control.
Only play if colors Silver+Gold are Open. Draw 1 card. Gain 2 life. You may destroy target creature level 3 or lower (L3-).
If first in turn Opens colors Silver+Gold. Trigger on creation effect of 1 card in play you control. Look at the top card, if it’s a building you may play it.
When created: Opponent’s creatures and buildings take 1 damage for each building card you control.
If first in turn Opens colors Silver+Gold. At end of your turn: If you control more buildings than each opponent: Draw 1 card + Gain 2 life.
Pacifist, Shield 1. When created: Destroy ALL creature tokens in play + Gain 4 life. At end of your turn: Draw 1 card if you gained life this turn.
Pacifist. (When created: Target 1 opponent. While in play: Their creatures can’t attack when created.) Once per turn: When you play a building, you get 1 additional action point.
Trap. (On opponent’s turn: Stop and discard a card before it is played, this Trap is sacrificed.) Stop next card level 3 or lower (L3-). When this is sacrificed: Gain 3 life.
If first in turn Opens colors Silver+Gold. Pacifist, Trap. Stop next building card.
If first in turn Opens colors Silver+Gold. Shield 1. (When created: This gains 1 shield counters. Ignores damage and removes a shield counter when damaged.) While in play: Opponents may only play 3 cards each turn.