Flying, Fire 3. While in play: When your creature is destroyed, You may draw 1 card.
Flame Rider
Flying, Fire 3. While in play: When your creature is destroyed, You may draw 1 card.
Fire 2. (When created: Deal 2 damage to any target.) While in play: Opponents may only play 3 cards each turn. At end of your turn: Play 1 face down card from the top of your deck, as a 1 power token creature.
Growth 1. When this is destroyed: You may destroy target creature.
Flying. (Can only be attacked by flying creatures.) Fire 4. (When created: Deal 4 damage to any target.)
While in play: When your card in play is destroyed, you may Draw 1 card.
Only play if colors Red+Green are Open.
Only play if colors Red+Green are Open. Fire 2, Growth 1.
If first in turn Opens colors Red+Green. While in play: When your creature is destroyed, you may destroy one jewel or weapon.
Draw 2 cards. Deal 2 damage to ALL ceatures. Each opponent takes 1 damage for each creature they control damaged this way.
Return target card in play to owners hand. Each opponent’s Level -2. (Can’t go below 1.) Deal 2 damage to any target.