Nectra

Flying, Shield 1. When created: ALL opponent’s creatures and buildings take 4 damage. For each creature destroyed this way, gain 1 life.

Petalyn, “The Holy”

Drain Life, Indestructible. At end of your turn: Play 1 face down card from the top of your deck, as a 1 power token creature.

Solara Sunfeather

Flying. (Can only be attacked by flying creatures.) Push. (Creature deals excess combat damage to the controller of attacked creature or building.) While in play: Opponents may only play 3 cards each turn.

Aurelin, Solarcrest

Growth 2. (When created: The next card you play this turn has -2 level.) Mastery 2. (When created: Play 2 face down cards from the top of your deck, as 1 power token creatures.)

Vinefang of Richleaf

Mastery 1. (When created: Play 1 face down cards from the top of your deck, as 1 power token creatures.) Shield 1. (When created: This gains 1 shield counters. Ignores damage and removes a shield counter when damaged.)

Viperbloom Elemental

Shield 1. (When created: This gains 1 shield counters. Ignores damage and removes a shield counter when damaged.) While in play: Once per turn, when you play a building get 1 additional action point.

Soldier of Richleaf

If first in turn Opens colors Gold+Green. Flying. (Can only be attacked by flying creatures.)

Blossombark Healer

Only play if colors Gold+Green are Open. Growth 1. While in play: Once per turn, when you play a building, get 1 additional action point.

Honeyweaver Elemental

If first in turn Opens colors Gold+Green. Shield 1. (When created: This gains 1 shield counters. Ignores damage and removes a shield counter when damaged.)

Sea Sunstorm

Spell

Opponent’s Cards in play have no text. For each Card that loses its text this way, you gain 1 life.