Gain 4 life. Play the top 2 cards of your deck face down as 1 power token creatures. The next creature you play this turn has -2 level.
Verdantseed
Gain 4 life. Play the top 2 cards of your deck face down as 1 power token creatures. The next creature you play this turn has -2 level.
Only play if colors Gold+Green are Open. Draw 1 card. Add 1 action point. Gain 2 life.
If first in turn Opens colors Gold+Green. Look at the top card of your deck, if it’s a building you may play it. Play 1 face down card from the top of your deck, as a 1 power token creature.
While in play: ALL jewelry has no text except this one. At end of your turn: Look at the top card of your deck if it’s a building, put it in play.
If first in turn Opens colors Gold+Green. Whenever an opponent plays a card: Gain 1 life.
Mastery 2. When created: Search your library for a creature card, reveal it, then shuffle and put it on top.
Mastery 1. (When created: Play 1 face down cards from the top of your deck, as 1 power token creatures.) Shield 1. (When created: This gains 1 shield counters. Ignores damage and removes a shield counter when damaged.)
Trap. (On opponent’s turn: Stop and discard a card before it is played, this Trap is sacrificed.) Stop next non-creature card. When created: Draw 1 card.
If first in turn Opens colors Gold+Green. Growth 1, Trap. Stop next card level 2 or lower (L2-). When created: Gain 2 life.
Only play if colors Gold+Green are Open. Mastery 1. At end of your turn: Draw 1 card if you created a building