Zyx

While on Hero Zone: Whenever you take damage gain 1 life. Dark. (When created: Draw 1 card then discard 1 card.)

Vir

While on Hero Zone: When an opponent discards a card deal 1 damage to them. At end of your turn: You may sacrifice 1 card in play, this card gains a +1 power counter.

Ariz Sunfeather

Flying. When created: You may sacrifice 1 card in play, this card gains a +1 power counter. Once per turn: When you play a building get 1 additional action point.

Nerion Necromint

Dark. (When created: Draw 1 card then discard 1 card.) Once per turn: When you play a building get 1 additional action point.

Necromint Knight

Dark, Drain Life. When created: You may sacrifice a card in play. If you did Draw 1 card + Deal 1 damage to each opponent.

Veilrunner Noble

Only play if colors Gold+Black are Open. Dark. (When created: Draw 1 card then discard 1 card.) When created: Target opponent discards 2 cards.

Knight of Twilight

If first in turn Opens colors Gold+Black. Dark. (When created: Draw 1 card then discard 1 card.)

Necromint Priest

Only play if colors Gold+Black are Open. Shield 1. While in play: Once per turn: When you play a building, look at the top card, if it’s a building put it in play.

Necromint Elemental

If first in turn Opens colors Gold+Black. Dark. (When created: Draw 1 card then discard 1 card.) Shield 1. (When created: This gains 1 shield counters. Ignores damage and removes a shield counter when damaged.)

Black Snow

Each opponent discards a card for each creature you control. If they can’t discard, they take 2 damage per card they couldn’t discard.