Silent, Fire 2. While in play: When you play a non-creature card, gain 2 life. At end of your turn: Draw 1 card if you dealt damage to an opponent this turn.
Flamehold of Crimsonwave
Silent, Fire 2. While in play: When you play a non-creature card, gain 2 life. At end of your turn: Draw 1 card if you dealt damage to an opponent this turn.
Silent. (When played from your hand it can’t be stopped. Doesn’t trigger Traps.) When created: Draw 1 card for each Gold creature you control. At end of your turn: Target opponent takes damage equal to the number of cards in your hand.
Silent, Pacifist. When created: Search your library for a spell card, reveal it, then shuffle and put it on top. At end of your turn: You may return target card in play to owners hand.
Silent. (When played from your hand it can’t be stopped. Doesn’t trigger Traps.) When created: Draw 1 card + Gain 1 life. At end of your turn: Put a +1 power counter on a creature you control.