Large Dark Statue

Only play if color Black is Open. Trap. (On opponent’s turn: Stop and discard a card before it is played, this Trap is sacrificed.) You may stop a creature card.

Dark Statue

Trap. (On opponent’s turn: Stop and discard a card before it is played, this Trap is sacrificed.) You may stop a creature card level 4 or lower (L4-).

Large Demon Statue

Only play if color Red is Open. Trap. (On opponent’s turn: Stop and discard a card before it is played, this Trap is sacrificed.) You may stop a spell card. When created: Draw 1 card.

Demon Statue

Trap. (On opponent’s turn: Stop and discard a card before it is played, this Trap is sacrificed.) You may stop a spell card level 4 or lower (L4-). When created: Draw 1 card.

Large Golden Statue

Only play if color Gold is Open. Trap. (On opponent’s turn: Stop and discard a card before it is played, this Trap is sacrificed.) You may stop a creature card (L3-). When created: Gain 4 life.

Golden Statue

Trap. (On opponent’s turn: Stop and discard a card before it is played, this Trap is sacrificed.) You may stop a creature card (L2-). When created: Gain 3 life.

Large Angel Statue

Only play if color Silver is Open. Trap. (On opponent’s turn: Stop and discard a card before it is played, this Trap is sacrificed.) You may select 1 time from: -Stop a creature (L4-). -Stop a building (L4-).

Angel Statue

Trap. (On opponent’s turn: Stop and discard a card before it is played, this Trap is sacrificed.) You may select 1 time from: -Stop a creature (L3-). -Stop a building (L3-).

Grove Sentinel

Only play if color Green is Open. Trap. (On opponent’s turn: Stop and discard a card before it is played, this Trap is sacrificed.) You may stop a building card (L4-). When created: Draw 1 card.

Leaf Sentinel

Trap. (On opponent’s turn: Stop and discard a card before it is played, this Trap is sacrificed.) You may stop a building card (L3-). When created: Draw 1 card.