Pulse

Deal 3 damage to any target. Gain 3 life.

Faint Pulse

Deal 2 damage to any target. Gain 2 life.

Arcane Nature’s Knowledge

Only play if color Green is Open. If you control 6 Creatures. You Win the Game.

Ancient Bloom

Only play if color Green is Open. Add 3 action points.

Bloom

Only play if color Green is Open. Add 2 action points.

Emerald Bloom

Draw 1 card. Add 1 action point. Recover 1 lost level. (Opponents can reduce your level.)

Natural recovery

Draw 1 card. Recover 1 lost level. (Opponents can reduce your level.)

Natural thinking

Draw 2 cards.

Violent Burst

Next creature card you play this turn has Level -3.

Burst

Next creature card you play this turn has Level -2.