Blessing

Only play if color Gold is Open. ALL your gold creatures in play get two +1 power counters.

Minor Blessing

ALL your gold creatures in play get one +1 Power counter.

Divine recovery

Draw 1 card. Recover 1 lost level. (Opponents can reduce your level.)

Divine thinking

Draw 2 cards.

Arcane Lightning Knowledge

Only play if color Silver is Open. If you control at least: 1 creature, 1 weapon, 1 building, 1 jewelry, you Win the Game.

Martial Law

Only play if color Silver is Open. Draw 1 card. Target opponent only adds 2 action points on their next turn, instead of 3.

Eternal Ward

Only play if color Silver is Open. Put an Indestructible counter on target card in play. It becomes Indestructible. (Can’t be destroyed, all damage received is reduced to zero.)

Ward

Only play if color Silver is Open. Put an Indestructible counter on target (L5-) Creature. It becomes Indestructible. (Can’t be destroyed, all damage received is reduced to zero.)

Lesser Ward

Put an Indestructible counter on target (L2-) creature. It becomes Indestructible. (Can’t be destroyed, all damage received is reduced to zero.)

Lightning recovery

Draw 1 card. Recover 1 lost level. (Opponents can reduce your level.)