Dark Ring

At the start of your turn: You may draw 1 card from the top of target opponent’s deck and take 1 damage.

Ruby Ring

At end of your turn: ALL players take 2 damage. (Including you.)

Topaz Ring

At end of your turn: Each player gains 2 life.

Diamond Ring

At the end of your turn: You may Discard 2 cards and Draw 2 cards.

Emerald Ring

When created: Draw 1 card. Commit this: Opens a selected second color, in addition to green.

Sapphire Ring

When created: Choose 1 color. At end of turn close that color for ALL opponent’s. At the start of your turn: Return target creature to owners hand.

Darkfire Ring

If first in turn Opens colors Red+Black. Whenever your opponents draw 1 card, they may discard a card from hand or take 1 damage.

Holynight Ring

Whenever your opponents draw 1 card, they choose to discard a card or you gain 2 life.

Emberband Ring

If first in turn Opens colors Gold+Red. When an opponent’s creature attacks, it takes 1 damage. Once per turn, when you gain life you may put a +1 power counter on a building in play.

Shadeband Ring

At end of your turn: Deal 1 damage to any target + Trigger on creation effect of one card in play you control.