Pacifist. (When created: Target 1 opponent. While in play: Their creatures can’t attack when created.) When created: You may sacrifice a card in play. If you did, draw 1 card + gain 2 life.
Silverwatch Manor
Pacifist. (When created: Target 1 opponent. While in play: Their creatures can’t attack when created.) When created: You may sacrifice a card in play. If you did, draw 1 card + gain 2 life.
Pacifist. (When created: Target 1 opponent. While in play: Their creatures can’t attack when created.) When created: You may sacrifice a card in play. If you did draw 1 card + Deal 4 damage to each opponent.
Drain Life, Pacifist.
Dark, Push. While in play: Opponents may only play 3 cards each turn. At end of your turn: Trigger on creation effect of ALL cards in play you control.
Only play if colors Silver+Black are Open. Drain Life, Pacifist.
Dark. (When created: Draw 1 card then discard 1 card.) When created: You may sacrifice 1 card in play, then each opponent sacrifices a creature.
Pacifist, Fire 2. When created: You may destroy target jewelry or target weapon. At end of your turn: Draw 1 card if you dealt damage this turn.
Pacifist. (When created: Target 1 opponent. While in play: Their creatures can’t attack when created.) When this is destroyed: You may destroy target creature.
When created: This gains a +1 power counter for each Silver or Red creature you control + Target opponent sacrifices 2 Cards in play. If they can’t, they take 4 damage.
Pacifist, Push. When created: Destroy ALL creature tokens in play.