Phantom. (This can’t be targeted by opponents Cards.) When you create a Building: Once per turn, draw 1 card.
Tern, “Leaf Current” of Rivervine
Phantom. (This can’t be targeted by opponents Cards.) When you create a Building: Once per turn, draw 1 card.
Indestructible. When created: Choose 1 color. At end of turn close that color for ALL opponent’s. While in play: Add +1 power to ALL your dolphins.
Only play if color Black is Open. Indestructible. At the start of your turn: The Game Ends.
Only play if color Black is Open. Flying. When created: Draw 1 card + target player discards 1 card.
Only play if color Black is Open. Push. When this destroys a building or creature in combat, take control of it. (It can’t attack this turn.)
Only play if color Black is Open. When this destroys a (L5-) building or (L5-) creature in combat, take control of it. (It can’t attack this turn.)
When this destroys a (L3-) building or (L3-) creature in combat, take control of it. (It can’t attack this turn.)
When this destroys a (L2-) building or (L2-) creature in combat, take control of it. (It can’t attack this turn.)
Once per turn: Return to play if destroyed.
When created: Deal 1 damage to target player. Once per turn: Return to play if destroyed.