While in play: Each player gets 2 action points per turn Instead of 3.
Seer
While in play: Each player gets 2 action points per turn Instead of 3.
While in play: Each player gets 2 action points per turn Instead of 3.
Only play if color Silver is Open. Shield 1. (When created: This gains 1 shield counters. Ignores damage and removes a shield counter when damaged.) One time each Turn: On creature or building combat, this gets Power +4 until end of turn.
Shield 1. (When created: This gains 1 shield counters. Ignores damage and removes a shield counter when damaged.) One time each Turn: On creature or building combat, this gets Power +2 until end of turn.
Shield 1. (When created: This gains 1 shield counters. Ignores damage and removes a shield counter when damaged.) One time each Turn: On creature or building combat, this gets Power +2 until end of turn.
Shield 1. (When created: This gains 1 shield counters. Ignores damage and removes a shield counter when damaged.) One time each Turn: On creature or building combat, this gets Power +1 until end of turn.
Only play if color Silver is Open. When created: Up to 1 target creature can’t attack next turn. While in play: Target opponent can only attack with 1 creature.
Only play if color Silver is Open. When created: Up to 1 target creature (L5-) can’t attack next turn. While in play: Target opponent can only attack with 1 creature.
When created: Up to 1 target creature (L3-) can’t attack next turn. While in play: Target opponent can only attack with 1 creature.
When created: Up to 1 target creature (L2-) can’t attack next turn. While in play: Target opponent can only attack with 1 creature.