Only play if colors Blue+Green are Open. At the start of your turn: Gain +1 level.
Wavebloom Pendant
Only play if colors Blue+Green are Open. At the start of your turn: Gain +1 level.
If first in turn Opens colors Blue+Green. Mastery 2. (When created: Play 2 face down cards from the top of your deck, as 1 power token creatures.)
Silent. (When played from your hand it can’t be stopped. Doesn’t trigger Traps.) When created: Draw 1 card + Gain 1 life. At end of your turn: Put a +1 power counter on a creature you control.
Silent. When created: You may return target card in play to owners hand. While in play: When you play a non-creature card, deal 1 damage to any target.
Growth 1. (When created: The next card you play this turn has -1 level.) Trap. (On opponent’s turn: Stop and discard a card before it is played, this Trap is sacrificed.) Stop next card level 2 or lower (L2-).
If first in turn Opens colors Blue+Green. Silent, Trap. Stop next creature card or building card. When this is sacrificed: Draw 1 card.
If first in turn Opens colors Blue+Green. Growth 1, Mastery 1. While in play: When you play a non-creature card, deal 1 damage to any target.
Silent, Phantom. When created: This gains a +1 power counter for each other Blue or Green building you control + Each opponent takes damage equal to the number of counters created.
Silent, Indestructible, Mastery 1. At end of your turn: Look at your face down cards, you may select one that is the type “Creature” and flip it face up.
Silent. (When played from your hand it can’t be stopped. Doesn’t trigger Traps.) While in play: Opponents may only play 3 cards each turn. At end of your turn: Play 1 face down card from the top of your deck, as a 1 power token creature.