Wavebloom Pendant

Jewelry Amulet

Only play if colors Blue+Green are Open. At the start of your turn: Gain +1 level.

Jungleband Ring

Jewelry Ring

If first in turn Opens colors Blue+Green. Mastery 2. (When created: Play 2 face down cards from the top of your deck, as 1 power token creatures.)

Stormwatch of Wavebloom

Heroic Building Town

Silent. (When played from your hand it can’t be stopped. Doesn’t trigger Traps.) When created: Draw 1 card + Gain 1 life. At end of your turn: Put a +1 power counter on a creature you control.

Sanctuary Manor

Heroic Building House

Silent. When created: You may return target card in play to owners hand. While in play: When you play a non-creature card, deal 1 damage to any target.

Lake House

Building trap

Growth 1. (When created: The next card you play this turn has -1 level.) Trap. (On opponent’s turn: Stop and discard a card before it is played, this Trap is sacrificed.) Stop next card level 2 or lower (L2-).

Warmth Cottage

Building Trap

If first in turn Opens colors Blue+Green. Silent, Trap. Stop next creature card or building card. When this is sacrificed: Draw 1 card.

Wavebloom Sanctuary

Building Natural

If first in turn Opens colors Blue+Green. Growth 1, Mastery 1. While in play: When you play a non-creature card, deal 1 damage to any target.

Tidalon

Hero Creature Dragon

Silent, Phantom. When created: This gains a +1 power counter for each other Blue or Green building you control + Each opponent takes damage equal to the number of counters created.

Crestal Wavebreaker

Hero Creature Elemental

Silent, Indestructible, Mastery 1. At end of your turn: Look at your face down cards, you may select one that is the type “Creature” and flip it face up.

Nerissa, “The General”

Hero Creature Snake

Silent. (When played from your hand it can’t be stopped. Doesn’t trigger Traps.) While in play: Opponents may only play 3 cards each turn. At end of your turn: Play 1 face down card from the top of your deck, as a 1 power token creature.