Cosmic Nightmare

While on Hero Zone: At the start of your turn: Gain 1 life + Deal 1 damage to each opponent. Indestructible, Drain Life. While in play: Target opponent can only attack with 1 creature.

Cosmic Hydra

While on Hero Zone: At the start of your turn: Put in play 1 face down card from the top of your deck, as a 1 power creature. Phantom, Indestructible, Silent.

Elma, “Night Vine” of Vern

While on Hero Zone: When you play a spell card from your hand gain 1 life. Flying, Silent.

Jex, “Ocean’s Rage” of Glom

Flying, Push, Indestructible. While in play: Each of your Demons gain +1 power.

Nina, “Golden Tide” of Nauticore

Shield 1, Drain Life. When created: Choose 1 color. At end of turn close that color for ALL opponent’s. When you create a building: Deal 1 damage to any target.

Jina, “Sea Wealth” of Nauticore

Phantom, Silent. When created: Return a (L3-) Building from your discard pile to play.

Kai, “Sun Wave” of Sunsurf

Push, Shield 1, Drain Life. While in play: Target opponent can only attack with 1 Creature.

Sol, “Dawn Treader” of Sunsurf

Only play if colors Gold+Red+Blue are Open. Flying, Drain Life. Once per turn: When you create a Building, draw 1 card.

Kael, “Frost Shine” of Marigleam

Push. (Creature deals excess combat damage to the controller of attacked creature or building.) When this attacks: You may deal 1 damage to ALL other creatures.

Lyn, “Glacial Mind” of Marigleam

Shield 1. While in play: Target opponent can only attack with 1 Creature.