Destroy target building. Each opponent discards 2 cards. Play the top 2 cards of your deck face down as 1 power token creatures.
Rootguard
Destroy target building. Each opponent discards 2 cards. Play the top 2 cards of your deck face down as 1 power token creatures.
Only play if colors Black+Green are Open. Draw 1 card. Add 1 action point. Each opponent discards 1 card.
If first in turn Opens colors Black+Green. Play 1 face down card from the top of your deck, as a 1 power token creature. You may sacrifice 1 card in play, if you do each opponent sacrifices 1 card in play.
At the end of your turn: Each opponent that controls more creatures than you sacrifices a creature.
If first in turn Opens colors Black+Green. When created: you may sacrifice 1 card in play, if you did each opponent sacrifices 1 card in play.
Mastery 2. When created: Destroy target creature or target building
Mastery 1. (When created: Play 1 face down cards from the top of your deck, as 1 power token creatures.) At end of your turn: You may sacrifice 1 creature in play, then each opponent sacrifices a creature.
Trap. (On opponent’s turn: Stop and discard a card before it is played, this Trap is sacrificed.) Stop next creature card. When created: Draw 1 card.
If first in turn Opens colors Black+Green. Growth 1, Trap. Stop next creature card (L2-). When created: Each opponent discards 1 card.
Dark, Mastery 1. At end of your turn: You may sacrifice a card in play. If you did Draw 1 card + Deal 1 damage to each opponent.